Student Instructions
Course A, Lesson 5
1. Tap to begin this activity
2. Tap
and move the arrows to show the path the Flurb will need to take to get to the apple. Watch out for the worms!
3. Tap the
and share the algorithms you used
4. Tap
to add to your journal
Teacher Notes (not visible to students)
This unplugged coding activity coordinates with a code.org Course A (kindergarten) lesson. Enjoy! @smalchow👩🏻💻